AI Insights · Timothy · December 2021
Performance of Top 5 io Games on iOS in South America - Q4 2021
An overview of the top 5 io games on iOS in South America during Q4 2021, highlighting trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the performance of the top 5 io games on iOS in South America showcased various trends in weekly downloads, revenue, and active users. Here's a detailed breakdown of each app's performance during this period.
slither.io
slither.io experienced fluctuating weekly downloads, peaking at around 20.3K in the week of December 20. The app's weekly revenue saw a slight decline, starting at $66 at the end of September and ending at $30 in the final week of December. Weekly active users showed an upward trend, increasing from approximately 88.6K in late September to over 109.5K by the end of December.
Snake.io - Fun Online Snake
Snake.io - Fun Online Snake saw a significant spike in downloads, reaching 13.7K in mid-October. The app's weekly revenue varied, with a notable peak at $182 in the week of October 18. Active users also increased, starting at around 39.3K in late September and reaching approximately 50.3K by the end of December.
Paper.io 2
Paper.io 2 observed a steady increase in weekly downloads, peaking at about 10.4K in the first week of November. The app's weekly revenue remained relatively stable, ranging between $21 and $65 throughout the quarter. Active users climbed from 14.9K in late September to around 18.8K by the end of December.
State.io - Conquer the World
State.io - Conquer the World had a mixed performance in downloads, with a notable peak at 7.8K in the week of December 20. The app's weekly revenue remained low, with a peak of $36 at the end of September. Active users saw a gradual increase, starting at 6.6K in late September and reaching about 6K by the end of December.
Hole.io
Hole.io showed a steady increase in weekly downloads, peaking at approximately 4.2K in the week of December 20. The app's weekly revenue saw a significant rise, reaching $105 in early December. Active users also grew, starting at 16.1K in late September and reaching 19.5K by the end of December.
These data trends highlight the varying performance of the top io games on iOS in South America during Q4 2021. For more detailed insights, visit Sensor Tower.